Farming Dashboard
Ranked strategies, a quick picker, pinnacle boss requirements, and current meta builds — numbers are community-derived and will drift across patches.
Which strategy should I run?
Common mistakes5 to avoid
Pushing map tiers before defenses are ready
Endgame is a survival check, not just a DPS check — gear resistances and life before chasing higher Waystone tiers.
Not swapping Masters per activity
Running empty maps without the right Master (Jado/Doryani/Hilda) for the activity wastes monster-scaling and reward nodes.
Burning good tablets before towers/Atlas are ready
Mixing tablet types across mechanics in one session, or spending high-roll tablets before your setup can use them, wastes their value.
Over-stacking rarity at the cost of damage/defense
Also applies to over-Runeforging high item-level gear — on ilvl 56+ gear, Runic Ward conversion is a trade against your existing defenses, not a pure freebie.
Corrupting your last good T15
Only corrupt surplus Waystones — Vaal Orb corruption has under a 5% success chance to reach T16 and can downgrade to T14.
Ranked by the 0.5.5 creator tier list. Tap a strategy for its expected return, Atlas setup and source clips.
SExpeditionInvest lowRisk highLeague start · Late gameExpedition
ExpeditionReturn: Pre-0.5.5 guide: ~10-20 Div/hr disciplined, '50/hr' as an optimized ceiling. Fubgun shows single 25-Div maps; web digests claim 100+ Div/hr (unverified).
Atlas setup: Fubgun's #1 farm in 0.5.5 — "by far the best farm", even without Aldur's Saga, but hard: your build must handle high-juice Expeditions, and it takes practice to learn. City maps + Expedition tablets; 200% Delirium on top is the digest-reported ceiling. 0.5.4 Expedition Atlas tree ('Feeling Lucky?' for Liquid Verisium), Grand Expeditions, Jado pairing. Since 0.5.5 Expedition is core in every league: Expedition Tablets (1-4 per map, each adding Expeditions, Verisium Remnants or density) drop in Standard and Forbidden Rites but not in Runes of Aldur. Aldur's Saga stays Runes of Aldur-only, though its modifiers can roll on Grand Expeditions elsewhere. Endgame update spec (unverified): run T14 to T15 8-mod Waystones with 3 Irradiated Tablets rolling 2 additional random map modifiers plus Monster Effectiveness or Increased Rare Monsters, Jado as Master (Unexpected Missions, Eastern Knowledge, Partial Translations, Keen Appraisal). Tablet stacking: 1 tablet = 1 Expedition, 2 = +1 Verisium Remnant and +35% density, 3 = +1 Expedition, 4 on city maps = +1 Remnant and +35% density. Runic Remnant tiers, never stack duplicate runes: SS Opulent (mandatory rush target); S Power, Death, Bond; A Time, Oath (reworked in 0.5.5: Ward and higher Rarity instead of damage immunity), Rebirth.
SOmen Abyss — Omen of Light (Amanamu)Invest lowRisk lowLeague start · Late gameAbyss
AbyssReturn: 1–2 Omens of Light per juiced map (price-dependent); Heart-of-the-Well jewels can be huge.
Atlas setup: Day 1 to 2 currency start (Fubgun; tablet and node detail from the endgame update spec, unverified): 2 Abyss Tablets (of Champions, buffed in 0.5.5 for 2 to 3 more rares) plus 1 Overseer Tablet, with high Item Rarity; Balance of Power: Ulaman for currency chests, Ghastly Relics (now covers all Large Abyssal Chests from Pits) and every Rogue Exile node, then swap to Amanamu once Omen of Light prices climb. Abyss sub-tree (Shadow of Undeath, Lightless Legions), Rogue Exile nodes for Abyss jewels, Monster Effectiveness focus. Fubgun prefers a Hilda Master setup (cheaper tablets). Always full-clear Abyssal Depths — buffed mid-0.5, they drop lots of echoes and often a Light. Do NOT take Survival of the Fittest (merges rares; one Omen per rare). Avoid the Desert biome.
SBreach Hiveblood (Genesis Tree)Invest mediumRisk mediumLeague start · Late gameBreach
BreachReturn: Pre-0.5.5 guide: ~16-35 Div/hr; Fracturing Orbs bonus. Consistent.
Atlas setup: Pack-size Atlas focus. Breach sub-tree (Lavish Wombgifts, catalysts/rings; Genesis Tree picks: Breeding Program: Banded Fruit, Imbue the Body, For the Price of One, Riches Beget Riches, Refuse Emptiness, Sole Purpose: Destruction — spec, unverified), 3-4 Breach tablets (Hive Blood), Doryani or Jado. Works on non-city maps (no city hunting), better in cities. Needs strong clear speed; crafting knowledge raises the ceiling.
SDelirium / Lineage rushInvest mediumRisk highLeague start · Late gameDelirium
DeliriumReturn: High-value boss loot plus Simulacra and expensive Lineage gems; Fubgun's pick as a starter for strong builds.
Atlas setup: 3× Delirium tablets while hunting cities, anomaly maps and Matriarch/Patriarch Halls. High Waystone-drop, max-mod (zero-portal) maps on the bosses for 2–3 fragments back. Grand Mirrors spread fog → free Simulacra. Pairs with Jado and the Lineage Support nodes.
ABreach raresInvest mediumRisk mediumLeague start · Late gameBreach
ARitual (City)Invest lowRisk mediumLeague start · Late gameRitual
RitualReturn: Highest jackpot potential (Mageblood/Headhunter), lower Div/hr floor. Web digests: ~60 Div/hr (unverified).
Atlas setup: Pack-size (more favour) + rarity Atlas focus, Summoning Circle nodes, Ritual sub-tree, Tribute deferral to fish Omens/chase uniques (Royal Lenience, new in 0.5.5, lets you defer favours using Tribute already offered at 500% cost; Reborn in Shadow and From the Mists are the other picks — spec, unverified). Stacking 2+ Ritual Tablets adds an Altar and more Azmeri Wisps in Sacred Bloom Viridian Wildwood maps. Ritual is the league mechanic and spawns in every map, so Omens are cheap — value swings with Omen prices.
BCurrency Abyss / Hardwell (Ulaman)Invest lowRisk lowLeague startAbyss
–Breach + 200% DeliriumInvest highRisk highLate gameBreachDelirium
BreachDeliriumReturn: Highest ceiling: 10-12 Div maps reported.
Atlas setup: Stack Breach density with Grand Mirror 200% Delirium, Jado double-tablet.
⚠ Unverified–Abyss + Delirium + Ritual (0.5.4)Invest highRisk highLate gameAbyssDeliriumRitual
AbyssDeliriumRitualReturn: Community reports up to ~150 Div/hr.
Atlas setup: Full Atlas tree, 200% Delirium, +2 rare Abyss tablets.
⚠ Unverified–Vaal Temple → AtziriInvest lowRisk lowLeague start · Late game
Return: Elite effort-adjusted; Orb of Sacrifice + Vaal currency for near-zero investment.
Atlas setup: Zero tablet/tower setup; pop the temple every few maps.
–Boss Rush / Tablet RushInvest lowRisk lowLeague start · Late game
Return: Consistent, RNG-light — best beginner entry.
Atlas setup: Fragments/tablets, any build.
–Forbidden Rites campaign Ritual + Sacred BloomsInvest lowRisk mediumLeague start · Late gameRitual
RitualReturn: Not yet measured — no post-launch return figures in the source material.
Atlas setup: Forbidden Rites league only. Every campaign area has a levelling-focused Ritual; twice per Act (once per Interlude) a cluster of boss Ritual Effigies chains each defeated boss into the next area's waves, ending in a Tribute spend on Uniques. In maps, Sacred Blooms from Ritual rewards add the Viridian Wildwood to a map cluster — collect Wisp trails, and monsters in that map area become stronger and more rewarding.
⚠ Unverified–Trial of Chaos (Soul Cores)Invest lowRisk mediumLate game
Return: Not yet measured — no post-0.5.5 return figures in the source material.
Atlas setup: Since 0.5.5: a run can be left and resumed from the same room, each room ends in a reward chest, and completion rewards are only Currency and Soul Cores (no Corrupted items). A 10-trial Inscribed Ultimatum can be continued twice without a new Ultimatum, each successful continuation awarding a different Trialmaster Fragment, with an optional double-or-nothing Currency wager. Area-level bonuses stand in for Atlas passives, which don't apply inside.
⚠ Unverified–Azmerian WispsInvest lowRisk lowNiche
Return: Weak as a main strategy; only reliable Talisman source.
Atlas setup: On the Wind keystone.
⚠ Unverified